Communications in Humanities Research
- The Open Access Proceedings Series for Conferences
Vol. 17, 28 November 2023
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As a new cultural form, transmedia fictions have gradually become one of the leisure and entertainment methods that young people like. Online games are also one of the favorite forms of entertainment for young people today. With the development of Internet and the prosperity of transmedia fictions in China, online games adapted from transmedia fictions began to appear,and gradually becoming a new trend. The fusion of these two cultures with different forms and different media conforms to Jenkins’ viewpoint in Convergence Culture: Where Old and New Media Collide, and he believes that “convergence occurs within the brains of individual consumers and through their social interactions with others” [1]. Taking China’s transmedia fictions as an example, this paper briefly describes the adaptation between transmedia fictions and online games, based on the current economic benefits and development trends of cooperation between the two, and discusses the future cooperation prospects between them.
transmedia fictions, online games, adaptation
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The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.
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