Communications in Humanities Research

- The Open Access Proceedings Series for Conferences


Communications in Humanities Research

Vol. 3, 17 May 2023


Open Access | Article

Research on the Narrative Art’s Artistic Expression of Digital Images in Museums — A Case Study of H.C Andersson's House

Yiheng Chen * 1
1 Communication University of China ,No.1,Dingfuzhuang East Street,Chaoyang District,Beijing,PRC 100024

* Author to whom correspondence should be addressed.

Communications in Humanities Research, Vol. 3, 55-62
Published 17 May 2023. © 2023 The Author(s). Published by EWA Publishing
This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
Citation Yiheng Chen. Research on the Narrative Art’s Artistic Expression of Digital Images in Museums — A Case Study of H.C Andersson's House. CHR (2023) Vol. 3: 55-62. DOI: 10.54254/2753-7064/3/2022152.

Abstract

With the rapid development of digital technology, domestic museum exhibitions gradually use digital images as the main exhibition technology, but there is still a lack of diversified and innovative application methods. Taking the digital images in the H.C Andersson's House as an example, based on the two dimensions of "human" centered immersive space and empathetic story, this paper sums up three different artistic expression methods of "switching perspectives", "interactive narration" and "immersive space", aiming to provide reference for the digital image application in domestic museum exhibitions.

Keywords

Museum exhibitions, Digital images, H.C Andersson's House, Artistic expression, Narrative structure

References

1. Li Qian, Chen Hong. Innovative application of narrative language in immersive digital images [J]. Journal of heihe university, 2020,11(05):140-141+147.

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3. Gao Yuna. Narrative Method of "Telling Stories" Exhibition: An Analysis Based on the Theory of "Stories and Discourse" [J]. Science Museum Research, 2019, 4 (06): 13-17+91.

4. Sun Kejia, Guan Ling. From narrative theory to interactive practice: the emergence and development of interactive film and television [J]. editorial friend, 2022 (02): 69-75.

5. Zhang Zuyao, Ye Liuqin. Research on the design of museum cultural products based on multi-sensory experience [J]. Packaging Engineering, 2021, 42 (18): 368-373.

6. Shi Xiaodong. Online and Presence: Research on Interactive Design Strategies of Exhibitions Based on Personal Cognition [J]. Decoration, 2019 (07): 96-99.

7. Shi T. Research An the Aesthetic Image of Interaction Design in Immersive Art Exhibition--Take Teamlab Borderless Digital Art Museum as an Example[J]. International Journal of Social Science and Education Research, 2020, 3(12): 429-435.

8. Kong Cuiting, Pan Husheng, Zhang Lie. Research on museum somatosensory interaction design from the perspective of embodied cognition [J]. Decoration, 2020 (03): 90-93.

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Data Availability

The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.

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Volume Title
Proceedings of the International Conference on Interdisciplinary Humanities and Communication Studies (ICIHCS 2022), Part 1
ISBN (Print)
978-1-915371-29-4
ISBN (Online)
978-1-915371-30-0
Published Date
17 May 2023
Series
Communications in Humanities Research
ISSN (Print)
2753-7064
ISSN (Online)
2753-7072
DOI
10.54254/2753-7064/3/2022152
Copyright
17 May 2023
Open Access
This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited

Copyright © 2023 EWA Publishing. Unless Otherwise Stated